godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- drag and dropping operations don't mix up well with multi-window mode
- Add a setting to control applying area transform to gravity
- Gravity override of Area3D does not take transform into account
- Deleting .godot folder makes some meshes disappear from the scene
- Could not find base class "_BASE_" when creating script_templates
- PackedScene loading and instancing in separate threads respectively triggers thread guards
- Animation track paths are inconsistent with the documentation
- AssetLib is sluggish
- Separate windows and drop-down menus cause display issues in the main editor window
- Using ResourceSaver to save Resource with cross/circle reference crashed the game
- Docs
- C++ not yet supported