godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Deleting a resources in FileSystem doesn't remove references to it
- Property folding state within the element within EditorInspectorArray are linked together (and not indepenent)
- Static variables missing from property list and indistinguishable in user documentation
- EditorInterface.edit_script(...) ignores column parameter
- Tilemap editor can't work within subviewports
- Screen texture alpha of transparent viewport is always 1.0 when sampled in shaders
- var_to_str rounds floats, losing massive precision in the process
- Scene keeps having its root class's script removed when project is loaded
- System font selector: Use font to draw its name and sample text.
- GPUParticle3D with local Coordinates and Sub Emitter not working properly
- Docs
- C++ not yet supported