godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1081 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- node.duplicate() does not resolve exported node properties
- Slow editor/project startup time Godot 4.0-stable
- 4.0.3 Remote Debugging cannot be accessed by a LAN device
- Android editor freezes after script error in project due to not switching to the editor view automatically
- RenderingServer.global_shader_parameter_add doesn't seem to add a parameter
- Allow CollisionShape nodes to be indirect children of bodies
- Unicode characters are not rendering when exported to Android
- Perform update_mouse_cursor_state at most once per frame.
- Crash when using GraphEdit `arrange_nodes()`
- The multiplayer instance isn't currently active
- Docs
- C++ not yet supported