godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- SpriteFrames menu aggressively closing after dragging in images or other actions
- Godot GLTF Export Fails to Export Pure Skeleton Animations with No Meshes
- Add methods to get a language's name in its native language
- Slow editor/project startup time Godot 4.0-stable
- [3.x] GDScript auto-completion crashes editor when trying to complete after invalid code (`ClassName.find_node("test").`)
- 4.0.3 Remote Debugging cannot be accessed by a LAN device
- [3.x][GLES3] Alpha scissor not working properly with transparent background viewport
- Android editor freezes after script error in project due to not switching to the editor view automatically
- Make `create_tile()` error message more accurate
- Magical type deduction deduces type of function result stored in variable not declared with static type, and enables autocompletion on direct members, but not indirect members (members of members)
- Docs
- C++ not yet supported