godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1047 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Class icon not available from gdscript
- EditorSceneFormatImport only adds the top-level node to scenes
- GDScriptNativeClass reported as Object but missing methods in GDScript
- Add `motion_draw_disabled` `render_mode` to Spatial Shaders.
- Crash during `MessageQueue::flush`
- RigidBody ignores gravity if supporting node is removed from scene tree with remove_child()
- Project Settings: Theme Font: File Filter missing `*.fnt` in 3.x
- Mesh instantiated from .blend file is shown as broken when viewing from specific angle
- Broken animations during transition 3.x to 4.x
- [3.x] Fix index being out of sync in `Node::remove_child`
- Docs
- C++ not yet supported