godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Broken animations during transition 3.x to 4.x
- [3.x] Fix index being out of sync in `Node::remove_child`
- `GDScript` resources are not unloaded due to an extra reference
- if AudioStreamPlayer2D is instanced from thread, sometimes doesn't connect to AudioServer
- Engine crash when removing node in specific situation
- Recurring crash on startup
- [3.5] Crash in libc.so.6 called from mono_jit_init_version after Linux system updates
- `Texture2D` has cached `Image` when saving `Resource` to `.tres`
- Using "change type" fails when the new type is defined by a script and current node already has a script attached
- Crash project with c-sharp
- Docs
- C++ not yet supported