godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1047 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Implement record feature for AnimationTree.
- Meshes do not cast shadows when they are on a layer that is not rendered by the camera
- Fog not being affected by light projector
- Unable to change CheckButton font color when check button is toggled on and focused on
- Editor: inner classes and scripts without class_name are not exported correctly in the editor
- Expose low level properties of animation_tree
- Window flickering
- Editor mouse wheel sometimes randomly inverts function
- Can't connect a blend tree output programmatically
- Broken DynamicFont -> FontFile 3to4 conversion
- Docs
- C++ not yet supported