godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Update the timeline when the current keyframe is edited in the inspector
- Add `AnimationTrackFilter` and implement filter as an `AnimationNode`'s parameter.
- Inconsistent is_on_wall() reporting behavior
- Fix error spaming during creation of SkeletonModification2DTwoBoneIK and SkeletonModification2DLookAt
- Using set_freeze_enabled on VehicleBody3D throws error
- SubViewportContainer in scene causes other controls to render incorrectly
- GeometryInstance3D transparency does not work in mobile or compatibility renderers
- Loss of nesting scenes
- Vive Focus 3 Android: Default mobile renderer does not start correctly on HMD
- Add a dialog to set options when creating a physical skeleton.
- Docs
- C++ not yet supported