godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- IsConnected does not work as expected in C# with editor-connected signals, custom signals, or signals with parameters
- GLTF files can prevent PNG/SVG files from being imported on Arm systems
- Control not grabbing focus when last input from a gamepad
- DampedSpringJoint2D broken/behaves weird when connected to light-weighted bodies
- Updating rotation and position of AnimatableBody2D in code only updates using the last instruction when sync to physics is enabled
- CodeEdit hidden lines are not unfolded if modified
- Add get_descendants, get_descendant_count, get_ancestors and get_ancestor_count to Node
- Crash during script creation when searching for custom base class with template defining inheriting class
- Constructing a varying vector exceeding a declaration limit within a shader freezes the editor
- Grid and Origin not showing on Mesa GLES (Chromebook Linux)
- Docs
- C++ not yet supported