godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- WIP: Ensure window exists before getting safe area
- Audio being cut-off according to physics ticks per second
- OptionButton Icon texture type cannot be changed in inspector only in Item list
- Add `PhysicsServer2/3D::space_step()` to step physics simulation manually
- [Linux/DBus] Implement OS::shell_show_in_file_manager()
- Center camera for Nodes in Advanced Import Settings
- RigidBody3D and collision inconsistency with CSGBox
- Unable to merger tiles set into one in map editor in Godot android
- PopupMenu sub-menus error on selection - window_get_popup_safe_rect: Condition "!windows.has(p_window)" is true
- Pixel Art Scaling Shader in a SubViewportContainer works in the editor but not when the game is run
- Docs
- C++ not yet supported