godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Small Deploy with Network FS: can't connect to host, even though remote debug works
- RigidBody2D doesnt get updated properly with MultiplayerSynchronizer
- Allow viewport stretch without shrink
- Refactor `PhysicsBody2D::move_and_collide`
- Editor crash while exporting to Linux, MacOS or Windows from MacOS
- [3.x] Additive Animation Fix (and Sub2 node feature)
- Missing implementation for template functions in godot-cpp headers
- Added unit tests for path2d methods
- Sometimes AnimationTree can't handle Animation which in AnimationLibrary correctly.
- force_update_transform() doesn't work for CharacterBody2D and AnimatableBody2D
- Docs
- C++ not yet supported