godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1054 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] Add content scale stretch modes, implement integer scaling
- Set Animation Save Paths breaks looping
- MacBook trackpad panning and orbit are slow in 3D viewport
- Improve subsurface scattering appearance by using dithering or similar
- SubViewPort.get_texture.get_image makes Godot stutter/jitter
- Changes that should be inconsequential result in crashes and inconsistencies when a thread is involved.
- MultiplayerSynchronizer node order is significant
- Reliably reload externally modified scenes.
- Parallels Windows failure: CanvasShaderGLES3: Vertex shader compilation failed (UnpackUnorm2x16 redefines an existing function)
- Allow to open multiple files in external program
- Docs
- C++ not yet supported