godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- RenderingServer::viewport_attach_to_screen for a SubViewport causes flickering or doesn't display it at all
- ScrollContainer crash: Adding TextureRect grandchildren to a ScrollContainer (via BoxContainer child) causes editor or game to crash.
- Members in `Polygon2D::polygons` that point to Soon-to-be Delete Vertices are Not Deleted
- AnimationLibrary or Animation ignore resource_local_to_scene property
- RemoteTransform2D doesn't work on its parent/ancestor
- Web remote debug launching a different project
- Pass default values to rcedit to distinguish exported projects from the engine
- Importing an FBX with embedded textures creates duplicate textures in the project directory.
- 3D Environment sky will have wrong brightness when setting background_energy_multiplier
- Godot cannot loop 3d animations smoothly + bonus bug (local to scene on NodeAnimationNode not working)
- Docs
- C++ not yet supported