godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- CharacterBody2D:`move_and_slide` does not calculate `velocity` properly when landing on floor in Grounded mode
- Weird behavior when deleting SpriteFrames from AnimatedSprite2D
- Add force_draw method for viewports
- Godot emits unknown ansi color code ESC[59m to terminal.
- GPUParticles2D not visible when exporting a game with `--headless`
- Godot UI freezes while generating speech
- Inspection does not reload data if variable changed in code.
- Add a project setting to enable render time measurements on root Viewport
- Capsule CharacterBody3D gets stuck in small ConcavePolygonShape3D static bodies when moving with move_and_slide
- Control nodes inside a subviewport do not observe anchoring behavior
- Docs
- C++ not yet supported