godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Shortcut object not properly matching Pressed state
- Enable C++ 2020 compatibility
- Save script as new file rebinds all script instances in all opened scenes to new file
- Zoom Reset overrides code font size in Editor Settings.
- Tilemap terrain occasionally not drawn when set via C# Task.Run
- [HTML5] Godot eats user gestures, preventing the use of certain browser APIs in Firefox
- Mesh Library "Apply MeshInstance Transforms" causes issues with raycasts on GridMap
- TileMap editor: Atlas merging tool does not work
- UI: Using Godot on a secondary monitor makes dropdowns and context menus not appear (DisplayServer regression)
- High Quality Incremental (or Automatic) sky update modes do not make the editor redraw continuously until fully rendered
- Docs
- C++ not yet supported