godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Not enough error handling for Callables when they aren't triggered due to user error
- 3.x: Interpolation setting "closest" not imported from glTF (Collada works)
- Added description for doc class reference InputEventFromWindow
- Loading external DLL at runtime errors
- Can't smoothly change tool script export vars which call functions that do work
- Visibility layer has no effect on 2D lights
- 4.0.1 RC Wipes export_presets.csg file
- "Unable to load .NET runtime, specifically hostfxr." when launching.
- [C#] Godot.Expression gives wrong results if number is greater than 10-Digits
- Noticeable rotation flicker on `GPUParticles3D`
- Docs
- C++ not yet supported