godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Having .. gives incorrect error reports.
- Crash occurs when building WebGL2 (GLES3) with Mesh in 3D scene On Chromium100.0(MAC)
- Loading a saved Tileset with terrain layers, does not enable the terrain in the tilemap
- Allow right and middle click focus
- Buffered audio frames in an `AudioEffectRecordInstance` are lost upon calling `AudioServer::_update_bus_effects`
- Masks inside masks do not function properly.
- Escaped characters (like \n or \t) in PackedStringArray defined in the editor using the @export keyword are saved as \\n (or \\t) instead
- Asset Library: importing add-on with files already present prevents disabling all items by clicking on root
- Mouse cursor invisible in Text Editor while AnimationTree is active
- Polygon2D Points Created in Editor Interface are not connected to Texture
- Docs
- C++ not yet supported