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Godot Engine official documentation
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- Issues
- Use the newly introduced ``is not`` operator
- Add documentation about shader coordinate spaces
- Quaternion page: Order of properties varies
- Add section on working with collections in C#
- get_surrounding_cells in TileMapLayer should specify that it means surrounding in 4 directions not 8.
- TextureButton's "normal" state is falsely stated to require a texture
- Fix Typo and add information to Handling quit requests/On mobile devices
- Add a section about coordinate spaces to shader pages.
- TileSet documentation references and links to documentation for the deprecated TileMap node
- Add the "Quick Workflow" page
- Docs
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