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Godot Engine official documentation
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- Issues
- make_canvas_position_local
- Inconsistent code example between PhysicsShapeQueryParameters3D and PhysicsServer3D
- Clarify input for `apply_torque` and `apply_torque_impulse`
- Add async/await guidelines to C# basics
- CanvasItem.draw_texture_rect_region parameter clip_uv doesn't have explanation
- Documenting Setup a VSCode project for your own modules
- In App Purchases documentation is severely outdated
- Update upgrading_to_godot_4.rst
- Custom signals as C# events (Godot not generating events from the Event Handlers)
- Godot's Web Docs: WCAG 2.1 AA Guidelines
- Docs
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