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- Issues
- Provide a list of bones for SkeletonProfileHumanoid
- Outdated documentation for Skeleton3D
- Fix compilation database command for CLion page.
- Innacurate description of haptic feedback
- Parts of the teaching document “Using signals“ zh_CH version are out of date
- C++, the Godot Way
- AnimatedSprite2D tutorial doesn't mention new autoplay button nor link with autoplay in API
- godot-cpp SConstruct cpp/linker visibility flags should be default 'hidden' + dynlib
- missing &= entry on int documentation page.
- close_requested signal documentation incorrect.
- Docs
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