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Godot Engine official documentation
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- Issues
- Improve "Compiling with script encryption" instructions to make compilation requirement clearer
- Define standard referencing/formatting behavior for class and property names in classref and manual pages
- "Using the ArrayMesh": better UV and indices explanation, and/or example code without indices
- Custom audiostream boilerplate not compiling.
- Rewrite "Importing 3D scenes" page
- Add summary table with conventions and examples
- improve documentation of SurfaceTool
- Absent mouselook information
- Document C# specific renames for math classes like Vector2I.
- Mention unsafe loading
- Docs
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