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Godot Engine official documentation
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- Issues
- ResourceFormatLoader: note needs better wording
- Explain difference between global shader uniforms and global scope in shaders
- How to bind to external libraries with GDExtension
- Document `@export_tool_button` and `[ExportToolButton]`
- Tween parallel/chain behavior description is ambiguous
- In shaders, the behavior of accessing matrix values through indices is confusing
- Line2D texture mapping details/behavior
- MultiplayerSpawner does not warn to use unique names for child scenes.
- "Your first 2D game", clarifying screenshots
- Overhaul Project Settings page
- Docs
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