godot-docs
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Godot Engine official documentation
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- Issues
- Vector2.reflect() and Vector2.bounce() are unclear
- The starter project for 3d tutorial is still using Godot 3.x
- [3.x] Unclear instructions on how compiled export templates are named and should be renamed for install in `templates` directory
- Add consistent cross-links between Project Settings and runtime equivalents
- Improve wording of OpenGL support on desktop platforms.
- Remove note about not supporting per-instance uniforms in the Compatibility backend
- Clarification on Node3D.rotate() axis and workaround for global coordinates
- TileSet deprication
- MultiplayerSpawner spawn() incorrectly defines parameter
- Raycast2D.force_raycast_update() docs does not state limitation
- Docs
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