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Godot Engine official documentation
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- Issues
- Control class page doesn't mention ".release_focus()" in intro
- Problem with clarity in EditorInspector subpage
- Add guidelines on inline comments in GDScript style guide
- Trivial confusion in plugin creation guide
- Expand the output file handling on the testing documentation page
- Misunderstanding with get_custom_data
- Godot Offline docs not self contained - Stylesheet required
- Add C# version for examples of custom BBCode tags and text effects
- Class reference methods for Generic6DOFJoint3D are incorrect
- Point user to further reading at end of GDExtension example
- Docs
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