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Godot Engine official documentation
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- Issues
- Constructors all link to the same place
- AssetLibrarty Submission Info is confusing
- Add note that AtlasTexture can't be used by Line2D
- Add Neovim LSP client configuration examples.
- Update compiling_for_ios.rst
- Better descriptions in ClassDb
- Documentation around multiple custom MultiplayerApi usage is unclear
- Documentation for Skewed CollisionShape2D not being supported for collision checking
- Signal documentation not updated for Godot 4 regarding passing additional variables with signal (binds array)
- Update viewports.rst
- Docs
- reStructuredText not yet supported