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Godot Engine official documentation
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- Issues
- Add explanations for each node's internal processing
- Document that Dictionary keys can be any type including arrays and dictionaries.
- ScreenTouchInput.index provides bad or misleading information
- CONNECT_REFERENCE_COUNTED/connect documentation does not give important information
- Tweak the light syntax highlighting theme colors to look like the Godot script editor's default light theme
- Creating Android plugins could use more information
- Document that CollisionShape(2D) instances share a resource, and that 'Local to Scene' can override this
- Document how to make a project that can use both ENet and WebSockets for high-level multiplayer
- RigidBody2D incorrectly states impulse rotation is in global space.
- Document the necessary step to "Make unique" the Mesh in the Lightmaps Tutorial
- Docs
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