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Godot Engine official documentation
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- Issues
- LightOccluder2D always occlude Sprite
- Outdated Parts in Vector Reflection
- Allow searching in only the docs or only the class reference
- CollisionObject and inputEvents description
- Exporting to Android: explain limits/scope of debug keystore, how to make release one
- 3.1: Document new CanvasItemMaterial
- Create tutorials about Path / PathFollow (3D)
- Document how to use rpath/LD_LIBRARY_PATH with GDNative
- Can't find documentation on how to use vertex bones
- Document debugging Godot, including using RenderDoc and others
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