godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Enable Deploy with Remote Debug by default in the editor
- [Windows] Fix handling of paths in console wrapper
- Add cell cursor and selection coordinates indicator in gridmap editor
- [DRAFT] WebXR: Add support for Space Warp
- [3.x] Improve `TextureProgress.set_radial_initial_angle()` by removing loops
- Move initialize_physics to own file
- get_window().focus_entered signal is broken with OptionButtons
- Antialiased draw_* primitives become blurry when window resolution exceeds base viewport size (and stretch mode = canvas_items or scale factor > 1)
- Appending to a Node's array through an EditorScript doesn't save the changes to the scene file
- Drag-and-drop asset imports default to the currently selected folder instead of the hovered/dropped-on folder
- Docs
- C++ not yet supported