gdext
https://github.com/godot-rust/gdext
Rust
Rust bindings for Godot 4
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- Issues
- Dependencies between GDExtensions
- Support using `Base` for initialization in `init` function
- Android support
- WebAssembly support
- Derive `GodotClass` for traits
- Improve certain error messages
- Default function parameters
- Type-safe API for external classes (GDScript, GDExtension, C#)
- Allow custom receivers in virtual methods
- Seemingly incorrect TypeStringHint for Array[Enum]
- Docs
- Rust not yet supported