wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported2 Subscribers
Add a CodeTriage badge to wgpu
Help out
- Issues
- Setting the wgpu::RenderPassDescriptor lable to Some("Render Pass") results in error code 0xc000041d
- Create a git book
- Make VertexBufferLayout own its VertexAttribute
- Texture memory import API
- [Metal/Intel] Shadow example rendering glitch
- Support DX12 in WSL
- Vulkan hangs after a certain render sequence, and either panics, hangs or loses device
- Ray Tracing Support
- Queue::write* Does Not Respect Offset
- multi_draw_indirect_* on Metal
- Docs
- Rust not yet supported