wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported2 Subscribers
Add a CodeTriage badge to wgpu
Help out
- Issues
- Command Buffer objects still in pending state when `vkResetCommandPool` is called. (Vulkan API Backend + Linux + Nvidia GPU)
- Crash: Access violation in call to vkSetDebugUtilsObjectName()
- Document the timing / concurrency / ordering / synchronization guarantees of wgpu.
- Device capture not working in metal backend
- [naga] Expose lexer/parser in frontend gated by feature flag?
- wgpu needs a better (and stable) public API
- Examples shouldn't use bytemuck to cast out of a get_mapped_range() BufferView
- WGSL constant values should not be concretized
- [naga const-eval] `LiteralVector` and some demo builtins
- [naga wgsl-out] `let`declarations are wrongly detected as const
- Docs
- Rust not yet supported