wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Update winit to 0.30 and refactor examples
- feat: implement F16 support in shaders
- 3d texture view is wrong in dx12
- Implement WGSL division by zero semantics
- Debug Performance Regressions on 0.20 Vulkan
- OpenGL fails to initialize on Nvidia Linux
- Hang in VkDestroyDevice on Windows, if a device is dropped from a thread_local static variable
- [metal] Use `objc2-metal`
- Deadlock in 0.20.0 and trunk
- naga - compile with context
- Docs
- Rust not yet supported