wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Window resizing lags with white rectangles on Windows
- Dependency to "env" makes triangle example not run with wasm_bindgen in browser
- Vulkan Validation errors when creating sRGB view of storage texture
- WebGPU support detection doesn't handle failure at `getContext()`
- Multithreaded example
- Last 16-bits of u32 cant be used on certain Qualcomm Adreno GPUs
- Use `enumset` instead of `u128` for feature flags
- Possible incorrect handling of texture arrays in GLSL
- Array Stride Mismatch in vec3-padded Struct
- scissor_test_full_rect fails on Vulkan/llvmpipe (Mesa)
- Docs
- Rust not yet supported