pixel
https://github.com/faiface/pixel
Go
A hand-crafted 2D game library in Go
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Help out
- Issues
- Bump golang.org/x/image from 0.5.0 to 0.10.0
- Faiface *** IMPORTANT ** -- PLEASE READ
- Define bounds on both circle and rect for use with interfaces
- Add method `Window.Hide`
- Multiple windows bug: sprite on one window deletes shapes on other window
- animation from tutorial lags sometimes
- is there a way to run pixel on android
- SetMatrix(matrix) + Draw(target) vs Draw(target, matrix)
- Passthrough Shader in example breaks IMDraw
- Alllow shader / uniforms to be updated during the game loop
- Docs
- Go not yet supported