excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- Add option to ActionsComponent to cancel currently executing actions on collision
- docs: Actions with collisions
- Support Uniform Buffer Objects in Materials and Postprocessors
- New API actions.parallel
- Improving custom event DX
- Pause/unpause Actors and Entities feature
- scaleTo/scaleBy doesn't work with simultaneous axes
- lastWorldPos should update when camera moves under pointer
- The native pointer cancel event does not seem to bubble into excalibur
- Support mouseOut/pointerOut style event when the cursor leaves the game canvas
- Docs
- TypeScript not yet supported