excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
TypeScript not yet supported8 Subscribers
Add a CodeTriage badge to excalibur
Help out
- Issues
- Docs: improve documentation for graphics
- bug: enter/leave pointer events cannot be cancelled on overlapping actors
- feat: YSortComponent
- bug(actions): repeatForever doesn't like negative offsets
- perf: Improve font cache perf
- perf: Improve pointer perf by keeping geometry local space
- Tag BoudingBox.getPoints() as a readonly array return
- Optimise BoundingBox.contains(val: any): boolean
- Simplify BoundingBox.intersect(other: BoundingBox): Vector A LOT
- Optimise BoundingBox rayCast methods
- Docs
- TypeScript not yet supported