excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- Bad background color in _DEFAULT_ENGINE_OPTIONS
- Align onXYZ method signatures to match event payloads
- Customize default systems for all scenes
- Change "priority" on System to be a static member
- precollision event inconsistencies between Actor hook and ColliderComponent event
- Fast fadeBy action doesn't sometimes complete (probably under stress)
- Add option to ActionsComponent to cancel currently executing actions on collision
- docs: Actions with collisions
- Support Uniform Buffer Objects in Materials and Postprocessors
- Transition `blockInput: true` only works on input events
- Docs
- TypeScript not yet supported