player
https://github.com/easyrpg/player
C++
RPG Maker 2000/2003 and EasyRPG games interpreter
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Help out
- Issues
- support zip vfs with bzip2/lzma compression method
- [Suggestion]: The overlapping of the tiles depends on the position of the event.
- Maniac: Save - The result of the save is not set to 0 when the save was not able to be done
- Allow EasyRPG Player on Wii to run from USB without crashing
- Feature Request - Button to disable/enable a key on the "Key Mapping Screen"
- Feature Request - Make settings portable
- Saving with the save menu puts the cursor on the latest save saved, not on the save loaded just before
- Input Number command puts the cursor on the right while RPG_RT puts it on the left by default
- Support a 16 bits colours mode (RGB565) like the original RPG_RT
- Audio files with specific bitrates are played differently between RPG_RT and EasyRPG
- Docs
- C++ not yet supported