dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to dxvk
Help out
- Issues
- Bully scholarship edition Crash while loading the game
- Game will randomly stop accepting any HID input while on menus every couple of seconds even after tabbing out and back in
- [D3D11] Titan Quest Anniversary Edition wrong refresh rate video mode (on DisplayPort)
- [d3d10] Devil May Cry 4 benchmark renders black
- Unreal Tournament 2004: Cannot tab back into the game
- Question: dxgi.nvapiHack = False ,not working still get in logs this > info: DXGI: NvAPI workaround enabled, reporting AMD GPU
- Anyway to solve this issue about DxgiFactory::CreateSwapChainForComposition: Not implemented
- Call of Duty: Black Ops 3 eventual XID 31 crash
- [d3d9] Fruit Ninja HD background rendering issue
- [Feature Suggestion] Adding manual instrumentation to profile and understand DirectX to Vulkan mappings
- Docs
- C++ not yet supported