dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- Crysis Warhead - GOG - Latest version - Resolution stuck to 1024x768, In-game changing does not work with Fullscreen
- [d3d9] Mercenaries 2 World in flame: game crashes after ~5 seconds of gameplay.
- Call of Duty: Ghosts - Cutscene desync after the level loading is completed
- Game is playable but getting constant crashes (Need For Speed Payback)
- [native] Establish a libdxvk ABI
- Sims 2 UC: The problem after the family settled on the lot.
- Memory leak with Nvidia Ansel
- Magical Battle Festa Config App Have Serious Flickering
- Flickering on MTA (Multi Theft Auto) Client
- Superposition Benchmark - Shadows broken on shaders "High" or lower.
- Docs
- C++ not yet supported