dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- Superposition Benchmark - Shadows broken on shaders "High" or lower.
- Strange chequered artifacting around transparencies in Fallout 3 / New Vegas
- [dxd9] Saints row 2 stuttering, freezes while using dxvk 2.1 on an AMD gpu. Trying dxvk x32, x64 and qinilili's patch.
- Add None WSI
- [dxgi] Implement support for more formats in GetMonitorFormatBpp
- `dlclose` on `libdxvk_dxgi` causes gdb to fail
- [Trace Testing] Yakuza: Like a Dragon - Missing clouds
- Grand Theft Auto 4-AMD Water Bug With Vulkan
- [d3d9] Only allocate HWVP constant set if SWVP is not enabled?
- Hunt Showdown: Gamma Slider doesn't work
- Docs
- C++ not yet supported