dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- half life 2 april 2022 beta do not work with -vulkan setting(use dxvk)
- Perilous Warp: Next row of texture atlas bleeds into text
- Input Lag in Grand Theft Auto IV / Episodes from Liberty City
- Dead Rising 4 low framerate, low hw resources usage
- [d3d9] Vindictus - Ice looks darker than native
- Planetary Annihilation: TITANS in-game UI creates too many threads
- [Windows] Final Fantasy XIV seems to run in exclusive fullscreen even when set to borderless
- Priston Tale crashes on launch
- Apex Legends - Validation failure VUID-vkCmdDraw-None-04584 (Image subresources overlap)
- A列車で行こう9 (A-Train 9) Rendering issues in distant terrain
- Docs
- C++ not yet supported