dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- ENB no ingame menus (tab esc) no compass/ui
- Koi x Shin Ai Kanojo (Koikake) hangs on start
- Days Gone 2-3 FPS
- [W10][AMD][DX11] iRacing, DXVK and VR
- [D3D9] The Void needs bits of IDirect3DShaderValidator9 implementation.
- Skyrim: Special Edition + ENB crash under certain conditions
- DxgiOutput::DuplicateOutput1: Not implemented -> Depth3D VR Companion App fails to work correctly
- Memory dump issue and slowly CTD upon travelling to a number of cells in game worldspace
- [d3d11] Final Fantasy X-2 → missing halo light around an object, issue with LAA? (need help with apitrace)
- [Windows 10] [AMD] [D3D9] Splinter Cell Conviction - cannot maximise the game after alt tabbing
- Docs
- C++ not yet supported