dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- Call of Duty: Black Ops III White Textures And Weird Opacity In Certain Textures
- [d3d8] Nvidia Shadow Buffers support
- [D9VK] Mudrunner consumes all 8GB of VRAM and locks system.
- Black Desert 2x ram usage
- [D3D8] Sonic Heroes PC: Performance Issues
- Random dots flickering on screen when playing GTA 4 Complete Edition
- [util] Document "d3d9.allowDirectBufferMapping" in dxvk.conf
- [d3d8] Pure Pinball 2.0 Redux locks up/crashes during startup
- [D3D8]Top Spin 2004: career mode graphics corruptions
- Anno 2070 not responding d3d11
- Docs
- C++ not yet supported