dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- GTA IV crashing after loading in
- [d3d11] Vindictus: Wrong Aspect Ratio in Multiple Screens Setup
- Any chances add "d3d9.enableDialogMode = True" for dx11?
- [d3d9] Implement GetFrontBufferData using GDI
- [d3d9] Keep front buffer around when we don't swap with it
- Battlefield 2: Project Reality mod is not launching.
- Farcry 4 crashes on title screen (Windows 10)
- SH2ee: incorrect directx front buffer
- granblue fantasy relink renders most stuff invisible [Windows]
- Problem with STALKER ANOMALY
- Docs
- C++ not yet supported