dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- RaceRoom Experience drop fps with DXVK by half
- A lot of Vulkan validation errors on UnityOpenXR games
- [Feature request] Better performance on eGPUs
- Add NV low latency support
- Crashing in The Witcher 1 (exception_access_violation)
- [Regression] Call of Duty: Black Ops 3 crashes at a specific loading screen (more details in the post)
- Games doesn't run with v.2.3 and Proton but are working fine with 2.2 and previous
- [Windows10] Dark age of Camelot directx9 32 bit game
- OpenXR applications crash on launch
- DXVK making the game run in Native Resolution but ingame settings its not Native Resolution
- Docs
- C++ not yet supported