dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- Driver San Francisco Black Cutscenes
- [d3d11] Stack Smashing in crossout
- Last Epoch: Terrible gpu utilization and performance hit on Linux (DXVK) vs playing on Windows OS. This is not happening in other games for me, only Last Epoch
- [d3d9] Artificial Academy 2 display priority order of the sub-windows is not working properly
- [d3d9] Artificial Academy 2 male semi transparent body explosion.
- Game stays open if you exit the game while GPL is compiling shaders
- Unreal Tournament 2004: Shader compilation stutter
- [Feature request] Dumping performance metrics as an opt-in feature
- [d3d9] Project Snowblind: FMV issue and silent title screen
- [D3D11] POSTAL Brain Damaged: Corrupted Reflections in Suburbia
- Docs
- C++ not yet supported