dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- [d3d10] Stalker Clear Sky dx10 mode msaa bugged
- [d3d8] Wine device tests fixes (Part 4)
- Some special DLL load address cause DXVK crash on illegal instruction (UD2)
- [util] add d3d9.enableDialogMode for CatSystem2 games already on Steam
- [d3d9] Disable exclusive fullscreen for KiriKiri Z games
- Question: Is there API to identify DXVK?
- [d3d9] Do not assume 16-byte alignment in replaceNaN
- Update README.md
- GTA: San Andreas - The Definitive Edition crashes with HDR on.
- Graphical glitches with Resident Evil 3 (GOG) and the Seamless HD Project mod
- Docs
- C++ not yet supported