cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- dispatchEvent will now also dispatch from _tooAddListeners for CUSTOM type
- initWithMipmaps crash
- cocos2d-x compile broken on Ubuntu 17、18
- Where can I acquire .REMOVED.git-id files in previous version?
- RenderTexture not rendering small sprites on the left side
- set fps 40 does not take effect, it's allway 60fps
- Remote debug always cause crash after connected.
- Android Chromebook crash on Cocos2dxActivity.onLoadNativeLibraries
- [AVAudioSession setActive:withOptions:error:]: Deactivating an audio session that has running I/O. All I/O should be stopped or paused prior to deactivating the audio session.
- tile map stretched when draw neighboring image
- Docs
- C++ not yet supported