cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Rich test auto wrap bug when displaying vietnamese text
- Android App crash when calling Cocos2dxJavascriptJavaBridge.evalString()
- Physics engine has not setFixedRotation() and it's different from setEnableRotation()
- Crash in Renderer queue trying to call callback of RenderTexture which has been released
- nullptr cannot be assigned to std::string
- Add Webview for win32 back?
- Add support for Shaping Engine(Like Harfbuzz)
- Problem with PhysicsWorld::RayCast when moving the scene
- ui::Widget::hitTest needs manual Lua binding
- Lua binding for Controller should be valid in desktop platforms
- Docs
- C++ not yet supported